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DividedByZero

Data structure and array problem

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Hi Guys,

I am having a bit of a problem with an array of data structures.

The custom data structure is;

struct Float6
{
	float x0;
	float y0;
	float x1;
	float y1;
	float x2;
	float y2;
};
I am initialising the structure like this;

Float6 collisionMap[] =
{
	(0.0f, -7.72136f, 0.0f, 0.0f, 56.0f, -7.72136f),
	(0.0f, 0.0f, 0.151287f, 0.049888f, 56.0f, -7.72136f)
};
When I read the first line back it keeps returning -7.72136

This is how I am reading back;

		std::string szBuffer = "";
		std::stringstream ss;
		ss << collisionMap[0].x0;
		szBuffer += "[0].x0 = ";
		szBuffer += ss.str();

		ss << collisionMap[0].y0;
		szBuffer += "   [0].y0 = ";
		szBuffer += ss.str();

		ss << collisionMap[0].x1;
		szBuffer += "   [0].x1 = ";
		szBuffer += ss.str();

		ss << collisionMap[0].y1;
		szBuffer += "   [0].y1 = ";
		szBuffer += ss.str();

		ss << collisionMap[0].x2;
		szBuffer += "   [0].x2 = ";
		szBuffer += ss.str();

		ss << collisionMap[0].y2;
		szBuffer += "   [0].y2 = ";
		szBuffer += ss.str();

		MessageBox(0, szBuffer.c_str(), "Data", 0);

Any assistance as to why I am getting the same value (-7.72136) in every position would be greatly appreciated.

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