Jump to content
  • Advertisement
Sign in to follow this  
messman

Have advice?

This topic is 993 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

I'm currently coding on a raspberry 2 in python. My goal is to create a world in which the player seems to travel far distances and through woods, into space and perhaps into orbit around far-distant suns.

 

What I'd like some help about is choosing a 3d system, as in should I implement some of python's modules or get a compiler for something else? To be honest, writing my own engine from pygame seems appealling as if I worked on it i'm sure I could get something to work... Anyway I'd like any advice you have, cheers

Share this post


Link to post
Share on other sites
Advertisement

I think the rasberry pi 2 only has 1gig of RAM, that is going to be one of the biggest hurdles you will have to deal with.  Look into procedural generation of content, random and pseudo random content generation.  This will help you deal with that hurdle.  But yeah what frob said in regards to scale.

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!