Jump to content
  • Advertisement
Sign in to follow this  
Mardumesh

How to start programming a simple TCG game in JAVA?

This topic is 1111 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hi, I'm a beginner in JAVA. So I wonder, where should I begin with a simple TCG game, nothing fancy. I created 4 TCG cards (2x hero and a soldier against each other) and I want them to interact with each other in a 2D graphical environment in JAVA(for a start:). I want to make something like Might and Magic Duel of Champions with cards and heroes from ancient history(educational game for kids to interest them in history and archaeology). So I need to know what should be the skeleton for the game, on what part of the hard coding should I concentrate at first. Simple "where to begin". If you can suggest sites, books or examples of code where I can begin. But I prefer advice from programmers. :) Thanx for the help.

Share this post


Link to post
Share on other sites
Advertisement

JavaFX is a great choice because it's already integrated with Java 8 and higher.  

There's also two libraries in my signature below for 3d and 3d/2d multi-platform (respectively), but they're probably not as good a starting point as FX.  (Also, FX looks better on a resume for most jobs, hah.)

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!