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The Framework Engine

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Hello every one,

this is my first log on GameDev, so please tell me if i'm violating any rule.

basically, i wanna share with you the state of an engine i'm currently developing.

it's almost a year now, giving that i've started from the ground up, i think i did pretty great, and i've learned a lot of new stuff along the way,

i've named it the Framework Engine, sounds like a stupid name, i know, just when i started it, Framework seem'd like a cool namespace biggrin.png.

i've been trying lately to get people to notice it, but, it's just not getting much of an attention, i'm not trying to get people to use it though, at this stage i don't even have an editor, but, as an indie, it's seem nice to get feedback from the community.

the main visual features are the following rolleyes.gif:

Frustum & Occlusion culling: 

Skeletal animation: 

Tiled deferred rendering: 

please, feel free to leave me your feedback.

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