A friend told me a while ago about some kind of .dll/library/plugin file available to assist with
game development that lets you adjust variables on the fly. Basically, as my game progresses and
gets inherently more complex, I have to keep recompiling while I tweak variables, and it's really
not very time-efficient. This guy said that there was something out there that provided a simple dropdown
menu with a few sliders that lets you allocate certain variables to it and tweak them on the fly. I'm
currently working on balancing the power of weapons, and this means that the tiniest stat changes
essentially have the hugest implications on gameplay.
Is there anything like this available for XNA/C# that I could temporarily put in to speed up development?
I'd rather not code one myself from scratch if I don't have to! He also said that the one he used was
for a different IDE and language, so it's not of much use to me!
Looking forward to hearing from you guys. Thanks!