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Which style would have better appeal?

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So I am starting to work on the art for my personal project which is a semi top down wave survival shooter for PC. And since I am artistically illiterate, I went with an easier art style to work with; Voxel art.

Anyways, I was wondering what everyone's opinion is on what style I should go with abd what you guys think the pro's and con's (visual and gameplay wise) would be for each. I was thinking of going with a more normal style such as Ace of Spades, or a more stubby/cartoony style kind of like Cube World. Or maybe something else I have not thought of.... Either of these styles would fit with my game fine, but I'm just not sure how appealing they would be.

Any help would be great!

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