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Mister L

I Started a Game Development Channel

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Recently, I have started a YouTube channel featuring tutorials on making 2D games in Unity from the ground up. This includes planning, asset creation, programming (in C#), and, once the game is finished, publishing. 

 

Here's the link the the channel: 

 

https://www.youtube.com/channel/UCq417Slwr-Qt8hN-gemJS0w?&ab_channel=GameDevelopmentinUnity

 

I would like to get advice for how to improve upon this channel, especially from beginners who have little experience using Unity or game development in general. Is my pacing too fast or too slow? Can you understand what I am doing? Is there something I missed with the explanations? Is there something I need to expand upon? 

 

Any constructive criticism and general thoughts you have will be helpful. 

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I got the first three videos uploaded (sorry it took so long, I had a mishap with the audio recording, and I wasn't satisfied with the first batch of videos). 

 

I decided to work on several different tutorials at once because I find working on one project at a time gets boring, and, to maintain quality videos, I don't want to feel forced to finish the tutorial before being able to watch this one. 

 

I hope you all enjoy them, and if you have any advice for how to improve them, please let me know. 

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I uploaded the first few videos. I decided that I wanted to focus on creating simple games to teach the basics.

Does anyone have advice for how I can improve my videos? What do you like about them? What should I do different?

Any constructive criticism you have will be great!

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I decided to re-do my previous videos due to a sound quality issue.

Also, the main three series I will work on are: Point and Click, Platformer, and Arcade Shooter. I may branch out and do more types in the future, but my channel will begin with these three.

Now it's a matter if retaining an audience.

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