Hi there. I've been pounding my head against the wall with this one. I've tried wxWidgets, couldn't get to compile. I tried GTK+, couldn't find meaningful directions and therefore couldn't get it to compile. I tried Qt, and that's the only one I managed to get to actually work, but couldn't get it to integrate with OpenGL because of an odd lack of information.
Basically, all I'm trying to do is find a library that can be compiled or is already compiled for 64 bit usage of MinGW-w64. I want to then use the library to create an OpenGL viewport that's embedded in the application, but is still able to have things like buttons, labels, and the like.
I want something cross platform so that I could also do this on Linux, but I'm on WIndows for now.
Does anybody know of a good solid library that works in a 64 bit environment? Perhaps one that's already pre-compiled? I wanted to use Code::Blocks and GitHub for a project to make it easier for cross platform development, so I could develop no matter which OS I'm on and develop in either 64 bit or 32 bit.