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Matali Physics 3.7 Supports DirectX 12 API [Windows 10 UAP/UWP, Windows 10 Desktop]

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We are proud to announce the release of Matali Physics 3.7, version especially redesigned for work with low-level APIs.
 
What is Matali Physics?
 
Matali Physics is a high-performance, rock-solid stable, advanced 3D physics engine intended for physics-based simulations and games. The engine comes in the three editions: Basic, Standard and Pro and is available across multiple platforms:
  • Android
  • BlackBerry OS
  • *BSD
  • iOS
  • Linux
  • OS X
  • SteamOS
  • Windows 10 UAP/UWP
  • Windows 8/8.1/10 Desktop
  • Windows XP/Vista/7
 
The engine history in a nutshell
 
Matali Physics was built in 2009 as a dedicated solution for XNA. The first complete version of the engine was released in November 2010 and it was further developed to July 2014 forming cross-platform, fully manage solution for .NET and Mono. In the meantime, from October 2013 to July 2014 was introduced simultaneous support for C++. A significant change occurred in July 2014 together with the release of version 3.0. Managed version of the engine has been abandoned and the engine was released solely with a new native core written entirely in modern C++. Currently, the engine is intensively developed in C++ as an advanced cross-platform physics solution.
 
 
What's new in version 3.7?
 
The latest version introduces:        
  • Comprehensive support for DirectX 12, the latest graphics API from Microsoft. Support for a new low-level programmable API is integrated with the optimized multiplatform app programming model as well as the engine is currently ready to use with both high- and low-level APIs. Matali Physics Basic demo for DirectX 12 can be downloaded from here. Matali Physics Standard and Pro demo for DirectX 12 are available to licensed developers
  • Comprehensive support for iOS 9.x, OS X 10.11 El Capitan and Android 6.0 Marshmallow
         
s22.jpg
 
 
Main benefits of using Matali Physics:
 
  • Stable, high-performance solution supplied together with the renderer and content pipeline for all major mobile and desktop platforms (both 32 and 64 bit)
  • Advanced samples ready to use in your own games
  • New features on request
  • Dedicated technical support
  • Regular updates and fixes
 
If you have questions related to the latest update or use of Matali Physics engine as a stable physics solution in your apps, please don't hesitate to contact us.
 

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