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Daltrey Waters

The Paradox of Tutorials

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Hey everyone, I've made a new game design analysis video. This time I focused on tutorials and how they can conflict with a players expectations and the characters lore.

I looked into games such as Dishonored, Dragon Age Inquisition, Gears of War and Spec Ops the Line and compared how they addressed those problems.

Let me know what you think!

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