Jump to content
  • Advertisement
Sign in to follow this  
Alex Fome

[Unity asset] Beat'em Up 2D Ultimate Kit [RESKIN Ready]

This topic is 1091 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hello, dear gamers and developers!

 

Beat'em Up 2D Ultimate Kit is a beat'em up game template, which is made using the best practices of a genre. This asset lets you create your own original gameplay by making your own characters, maps, configuring a variety of AI/power parameters, arranging usable objects on a scene and writting your own plot.

ab19ac54-90f9-4857-b60c-162a5ddf27ed_sca

f791c3cc-b87d-4ce2-9f4e-5f32a531c103_sca

3561cc42-400c-46c1-8de8-2bb412d62df4_sca

 

Gameplay

Player controls one of playable fighters. The goal is to get through tens of enemies to a usable object that triggers “win”. Player can beat, block, jump, use usable objects (shoot weapon, collect med kits, score points), and select other playable fighters. Ally and enemy have AI, which lets them patrol area, follow, attack opponent, randomly block attacks, randomly make super punches, pick weapon and shoot. You can create different characters or usable objects as many, as you want. You can fully customize any parameter (chance of block, chance of super punch and so on).


Control


Keyboard: press W/A/S/D to move, E to attack, Q to use, Space to jump, C to change character, B to block
Touch: put one finger at a left side of a screen and move it to move fighter, use second finger to press buttons at a right side (P - attack, J - jump, B - block, U - use, C - change character)


Features


- Ultimate tool for game creation 
- Create as many different fighters, as you want 
- Create as many different usable objects, as you want 
- Create as many fight animations, as you want 
- Smart AI 
- ?onstant support and assistance in the development process 
- PC/Mobile ready 
- C# scripts are fully explained.
- Menu, in-game menu, puase/play, score, level and rate systems.

 

Have fun!

 

Share this post


Link to post
Share on other sites
Advertisement
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!