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My HTML5 RTS game needs your feedback!

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hi, everyone, I am new to this forum :-)

During the last 18 months I created an HTML5 webgl based strategy game, the game is a combination between clash of clans but with real time multiplayer battle system like in starcraft with full units control.


You can visit the game in this link: ageofsalvation.com


I coded everything from scratch including all the AI and server side, and I hired a designer and 2 sounds artists.


The game has many features such as:

-Real time battles with full units control

-Multiplayer battles up to 3vs3

-single player missions

-Deploying troops in enemy bases.

-Creating/joining an alliance.

-Protecting alliance friends in real time

-Building a base.

-Collecting resources.

-Watching/Joining alliance battles in real time.

-Building an army.

-Researching/upgrading units and buildings.

-Sharing replays (no need to register to watch them).


And much more...

The game haven't been officially out yet, but you can start playing the game and finishing the tutorial.

Here are some screens:









You can also watch some battle replays of the game here:

I still need some help in marketing qa...
Any feed backs or questions are more then welcome.
Thank you!
Edited by rech

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Also, if anyone is searching for a good sound artist, Collin Scudder, the owner of this shop:


Created all the sound effects in the game, he is freaking awesome!

Edited by rech

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Screenshots and videos look really good. I look forward to trying it out!

A bit of constructive feedback: There are a few minor issues with the text in your videos.

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