Can you help me sort out a deployment problem?
Our C# Winforms OpenTK based application is unable to run on a Windows 7 32bit client machine because it relies on OpenGL 1.5 features. It appears that due to the absence of the proper OpenGL DLLs on the machine, it is defaulting to the OpenGL 1.1 emulator as described here:
https://www.opengl.org/wiki/Getting_Started#Windows
The graphics card itself supports OpenGL 4.2:
http://www.geforce.com/hardware/desktop-gpus/geforce-gt-520/specifications
We have installed the latest NVIDIA drives from the NVIDIA website under full admisitrator rights.
However still when we run the OpenTK samples requiring OpenGL 1.5 (eg. "picking" or "VBO static/dynamic") we get errors specifying that the machine is on OpenGL 1.1, or "Access violation".
I have searched the web for solutions to this to no avail and we are banging our heads against the wall.
What is the correct, reliable way to install the latest OpenGL on a windows machine which physically supports OpenGL 4.2?