I'm writing a master's thesis about the consistency-responsiveness trade-off problems related to multiplayer online games. Thesis has now proceeded into the user testing phase, where potential testers are needed. So I decided to try whether I could reach a good amount testers via this forum.
The test is implemented as a simple ping-pong game, where each player plays 4 rounds. Each round ends when either the player receives 10 points or the time limit of one minute is reached. Each round uses a different consistency maintenance technique, which typically affect the game somehow. After each round, the user will be queried about how she/he noticed these possible game-play anomalies.
Testing will take approximately eight to ten minutes. Each player may participate the test with their own computers by using their web browsers to navigate into the URL http://cr-tradeoff.cs.hut.fi . No additional software installations should be required. Players may use a keyboard to control their avatar and to provide answers to the queries. It is therefore preferred to use an PC while participating.
Server will be approximately online due to next Wednesday (13.01.2016) and it should be reachable around the clock.There's no need to register for the test and all players may participate anonymously.
Hope that as many of you as possible would take a part of this test! Thanks!
BR,
JT