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Feedback needed on interactive/adaptive Rock music for Unity

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Hi guys!
I'm working on my next asset for Unity: an interactive/adaptive Rock pack and I would like your feedback/comments.

For the moment, there are 3 different intensity levels which play based on the distance of the player to an enemy in the game. You can watch the demo here:

The "full piece" can be listened to here:

What do you think? Is it usable "in game" as is? How can it be better? What would you like to change, add?
Thanks in advance for any feedback! clear.pnghappy.png 

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