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D3D11 Texture2D Size Problem

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Hi,

 

I was trying to improve shadow mapping by resizing render to texture, but when I do so the models are not in the middle anymore.

 

When its full screen:

post-234044-0-07329300-1452453701_thumb.

 

When I try to resize the render to texture:

post-234044-0-88269900-1452453701_thumb.

 

I tried to mess about with View and Projection matrices, but no luck( even if I make the view face right down, it still moves to the right):

post-234044-0-36902200-1452453929_thumb.

 

Is there anything else that it could be???

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