Hi Guys,
I'm getting the vertices POSITION from <float_array id="Box001-POSITION-array"> as the following:
-20.189827 -16.902542 0.000000
20.189827 -16.902542 0.000000
-20.189827 16.902542 0.000000
20.189827 16.902542 0.000000
-20.189827 -16.902542 26.019667
20.189827 -16.902542 26.019667
-20.189827 16.902542 26.019667
20.189827 16.902542 26.019667
0 0 9 2 1 11 3 2 10 3 3 10 1 4 8 0 5 9 4 6 8 5 7 9 7 8 11 7 9 11 6 10 10 4 11 8 0 12 4 1 13 5 5 14 7 5 15 7 4 16 6 0 17 4 1 18 0 3 19 1 7 20 3 7 21 3 5 22 2 1 23 0 3 24 4 2 25 5 6 26 7 6 27 7 7 28 6 3 29 4 2 30 0 0 31 1 4 32 3 4 33 3 6 34 2 2 35 0
<?xml version="1.0" encoding="utf-8"?>
<COLLADA xmlns="http://www.collada.org/2005/11/COLLADASchema" version="1.4.1">
<asset>
<contributor>
<author></author>
<authoring_tool>FBX COLLADA exporter</authoring_tool>
<comments></comments>
</contributor>
<created>2016-01-11T11:23:05Z</created>
<keywords></keywords>
<modified>2016-01-11T11:23:05Z</modified>
<revision></revision>
<subject></subject>
<title></title>
<unit meter="0.025400" name="centimeter"></unit>
<up_axis>Y_UP</up_axis>
</asset>
<library_geometries>
<geometry id="Box001-lib" name="Box001Mesh">
<mesh>
<source id="Box001-POSITION">
<float_array id="Box001-POSITION-array" count="24">
-20.189827 -16.902542 0.000000
20.189827 -16.902542 0.000000
-20.189827 16.902542 0.000000
20.189827 16.902542 0.000000
-20.189827 -16.902542 26.019667
20.189827 -16.902542 26.019667
-20.189827 16.902542 26.019667
20.189827 16.902542 26.019667
</float_array>
<technique_common>
<accessor source="#Box001-POSITION-array" count="8" stride="3">
<param name="X" type="float"/>
<param name="Y" type="float"/>
<param name="Z" type="float"/>
</accessor>
</technique_common>
</source>
<source id="Box001-Normal0">
<float_array id="Box001-Normal0-array" count="108">
0.000000 0.000000 -1.000000
0.000000 0.000000 -1.000000
0.000000 0.000000 -1.000000
0.000000 0.000000 -1.000000
0.000000 0.000000 -1.000000
0.000000 0.000000 -1.000000
0.000000 0.000000 1.000000
0.000000 0.000000 1.000000
0.000000 0.000000 1.000000
0.000000 0.000000 1.000000
0.000000 0.000000 1.000000
0.000000 0.000000 1.000000
0.000000 -1.000000 0.000000
0.000000 -1.000000 0.000000
0.000000 -1.000000 0.000000
0.000000 -1.000000 0.000000
0.000000 -1.000000 0.000000
0.000000 -1.000000 0.000000
1.000000 0.000000 0.000000
1.000000 0.000000 0.000000
1.000000 0.000000 0.000000
1.000000 0.000000 0.000000
1.000000 0.000000 0.000000
1.000000 0.000000 0.000000
0.000000 1.000000 0.000000
0.000000 1.000000 0.000000
0.000000 1.000000 0.000000
0.000000 1.000000 0.000000
0.000000 1.000000 0.000000
0.000000 1.000000 0.000000
-1.000000 0.000000 0.000000
-1.000000 0.000000 0.000000
-1.000000 0.000000 0.000000
-1.000000 0.000000 0.000000
-1.000000 0.000000 0.000000
-1.000000 0.000000 0.000000
</float_array>
<technique_common>
<accessor source="#Box001-Normal0-array" count="36" stride="3">
<param name="X" type="float"/>
<param name="Y" type="float"/>
<param name="Z" type="float"/>
</accessor>
</technique_common>
</source>
<source id="Box001-UV0">
<float_array id="Box001-UV0-array" count="24">
0.000000 0.000000
1.000000 0.000000
0.000000 1.000000
1.000000 1.000000
0.000000 0.000000
1.000000 0.000000
0.000000 1.000000
1.000000 1.000000
0.000000 0.000000
1.000000 0.000000
0.000000 1.000000
1.000000 1.000000
</float_array>
<technique_common>
<accessor source="#Box001-UV0-array" count="12" stride="2">
<param name="S" type="float"/>
<param name="T" type="float"/>
</accessor>
</technique_common>
</source>
<vertices id="Box001-VERTEX">
<input semantic="POSITION" source="#Box001-POSITION"/>
</vertices>
<triangles count="12">
<input semantic="VERTEX" offset="0" source="#Box001-VERTEX"/>
<input semantic="NORMAL" offset="1" source="#Box001-Normal0"/>
<input semantic="TEXCOORD" offset="2" set="0" source="#Box001-UV0"/>
<p> 0 0 9 2 1 11 3 2 10 3 3 10 1 4 8 0 5 9 4 6 8 5 7 9 7 8 11 7 9 11 6 10 10 4 11 8 0 12 4 1 13 5 5 14 7 5 15 7 4 16 6 0 17 4 1 18 0 3 19 1 7 20 3 7 21 3 5 22 2 1 23 0 3 24 4 2 25 5 6 26 7 6 27 7 7 28 6 3 29 4 2 30 0 0 31 1 4 32 3 4 33 3 6 34 2 2 35 0</p>
</triangles>
</mesh>
</geometry>
</library_geometries>
<library_visual_scenes>
<visual_scene id="" name="">
<node name="Box001" id="Box001" sid="Box001">
<matrix sid="matrix">1.000000 0.000000 0.000000 0.119303 0.000000 0.000000 1.000000 -12.444590 0.000000 -1.000000 0.000000 3.062286 0.000000 0.000000 0.000000 1.000000</matrix>
<instance_geometry url="#Box001-lib"/>
<extra>
<technique profile="FCOLLADA">
<visibility>1.000000</visibility>
</technique>
</extra>
</node>
<extra>
<technique profile="MAX3D">
<frame_rate>30.000000</frame_rate>
</technique>
<technique profile="FCOLLADA">
<start_time>0.000000</start_time>
<end_time>3.333333</end_time>
</technique>
</extra>
</visual_scene>
</library_visual_scenes>
<scene>
<instance_visual_scene url="#"></instance_visual_scene>
</scene>
</COLLADA>