Problem with FULLSCREEN mode

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1 comment, last by Poya 22 years, 5 months ago
Hello I am trying to initialize a Direct3DDevice8 object, in full screen. This works fine, except if the resolution I use is the same as desktop res, then the fullscreen doesn''t work properly. The main window is resized to fit the screen, but you can still see the borders and move the window around. So wazzup widdat gee? Do I need to post source or is this some sort of common mistake? Thanks
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Try creating a popup window.. I don''t know fer sure whaz wrong but that''s a start. Post yer IDirect3DDevice init code too please.
"Black Holes are where God divided by zero"
Yep that did the trick. I just used WS_VISIBLE and WS_POPUP for the window. I''m still wondering why that only happened if the chosen res was the same as desktop res...

O well
Thanks

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