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Gmax is great, admittedly I’ve only done one model with it, but you have what I think is the best free modeller you can get.
Look here to see what you can do with it.At least what i can do.
not that great a modeller.

Paul


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Hi,
Only game developers with a license will have a version of Gmax that wil export/import. Although, you can get maxscripts that will let you import. Apparently no way of exporting from Gmax as it is. Gmax is designed to be used with a game, which will let you save files that can be taken into another program.
Hope this helps
Paul

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Guest Anonymous Poster
Hey, does anyone know how big the GMax download is supposed to be? Because it says
21Mb on their site, but I started downloading it a few days ago and it''s currently up to 106Mb.......
Is my download screwed?

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Guest Anonymous Poster
Hey, does anyone know how big the GMax download is supposed to be? Because it says
21Mb on their site, but I started downloading it a few days ago and it''s currently up to 106Mb.......
Is my download screwed?

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Sorry dude I think your download is screwed, thats way over this size. There is a trick to save in MD3 format with GMax. Download the Tempest add-on and install it. Look in the Tempest directories for a file called MD3EXP.DLE and copy it to your gmax/plugin directory. Now you can export to MD3 format, import into MilkShape and export into a whole wad of other formats.

Edited by - LegionX on November 27, 2001 6:21:19 AM

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If games is your goal, nothing can even come close to gMax as a freeware modeler. I personally use Max4, but if I didn''t have that option I would definetly use gMax. It''s just a stripped down version of Max, and it has every function you need to make an awesome game model. Definetly try it out... Only 21 MB (_very_ small dl by today''s standards)

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I''ve gotta chime in with my 2cents. So far the program seems to be just "blah". I would say that it is a rather complex interface for beginners, and intermdiates. I''ve had more luck with Milkshape3D. gmax also randomly crashes on my ''puter : AMD 450,128mb SD RAM, Voodoo3pci(16mb). But, its prolly just me.
-out-

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A few weeks ago i was curious about Gmax, so I downloaded it. Basically t''s a scaled down version of 3D Studio MAX. If you are serious about getting into making games, then you just about can''t go wrong with Max (or Gmax). A lot of studios, including mine, use Max as a main development tool.

-Mike

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"I would say that it is a rather complex interface for beginners, and intermdiates"

Nah, you just gotta keep at it I started with Truespace, but started using Max over a year ago. I''m still a newbie by far, but I wouldn''t consider the interface overly complex. Like everything, it takes time. Now, the LW interface on the other hand... hehe

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Guest Anonymous Poster
Hey just wondering, does it work on a screen with 800x600 resulotion? The website said something about it, but everything else on my laptop is above the min specs.

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quote:
Original post by Anonymous Poster
Hey just wondering, does it work on a screen with 800x600 resulotion? The website said something about it, but everything else on my laptop is above the min specs.


Yes it does. I run at 800x600 and it works fine. Also the user interface is not necessarilly complex, but just huge. Just download the tutorial, which contains 7 or 8 tutorials, and you will learn some cool tricks and how to use some of the interface. Once you get started, you can then experiment with the rest of it a little at a time. I have tried trueSpace and Cybermotion 3D, but gMax just blows them away with ease of use, as well has detail level of editing options. With gMax, you can edit right down to the individual vertex.

You probably can with those other 2, but I couldn''t find out where. Also, the tutorial for gMax, specifically showed you how.


---
Make it work.
Make it right.
Make it fast.

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So you can''t export your models to your own engine. Man, that sucks. That defeats the purpose of downloading it. Well, at least for your own game developement. Now,speaking of resolution, I have a Dell Inspiron 8000 with a Geforce2Go mobile GPU and run at 1400x1050. Does gmax support this resolution for rendering?

Edem Attiogbe

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quote:
Original post by Diodor
2) You should be able to export from the free user gmax using MaxScript. Or?


Nope. That part of the scripting language is disabled for the free version. Gmax is worthless as a game development environment unless you register with Discreet or wish to use Quake3 as an intermediate file format.



--
http://www.3dcgi.com/

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