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tuccio

Mesh library for 3D SDF

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Not sure if this is the place to ask, but I'm looking for a library to do a signed distance field calculation for triangle meshes, the only one i've found is OpenVDB but it doesn't support VC++ as a compiler apparently, and i need that. Any tip?

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I was looking for this a while ago and couldn't find anything useful. I added it to my todo list (I was going to write it as a compute shader), but haven't gotten around to it yet... so would be very interested if you find one smile.png

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Im using OpenVDB with VC++(professionaly) it works perfectly fine, the problem is tbb(Threading building blocks) dependancy and its license.

Other softwares as a proof are: V-Ray, HoudiniFX (ect.)

Edited by imoogiBG

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