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lucky6969b

How to customize the animations generated from mocap?

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Sometimes the mocap animation data cannot exactly reach the target at runtime,
How do I customize the data, so that the motion is kept but the keyframes can scaled up or down
so the target can be reached?
Thanks
Jack

Edited by lucky6969b

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Depends on your mocap system and the data files being used.

 

Assuming your data can be loaded into Maya or something, you would edit the data there.

 

for "reaching for an item" there are several options.  One is to use an IK (Inverse Kinematics) system to mathematically solve for the final adjustments. Another common solutions is to have several predetermined heights and distances used through the game. For example, you might have predetermined heights of "floor height", "knee height", "waist height / countertop height" and "head height'.  Then use those heights and object placements everywhere.

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