Jump to content
  • Advertisement
Sign in to follow this  
SouthSide Gaming

No matching function for call to 'fmod(float)'

This topic is 974 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hi. I'm getting an error in my test program that says error: 
 

no matching function for call to 'fmod(float)'.

 
 I'm not sure what I'm doing wrong or how to fix it. Pleas help.
 
Source Code:
 

#include <iostream>
#include <cmath>
using namespace std;

int main() {
float rLength;
float rWidth;
float rArea;
float fsSide;
float fsArea;
float x;
int fsNeeded;
cin>>rLength;
cin.ignore();
cin>>rWidth;
cin.ignore();
cin>>fsSide;
cin.ignore();
cout<<endl;
rArea = rLength * rWidth;
fsArea = fsSide * fsSide;
float left;
left = fmod(rArea / fsArea);
x = rArea / fsArea;
if(left + 1 != 1){
x + 1;
fsNeeded = ceil(x);
}
else {
fsNeeded = ceil(x);
}
cout<<fsNeeded;
}

Share this post


Link to post
Share on other sites
Advertisement
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!