Jump to content
  • Advertisement

Archived

This topic is now archived and is closed to further replies.

Black Marq

Protected mode programming?

This topic is 6149 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

What are major differences between Real Mode Programming and Protect Mode Programming? Also is there a good book out there that explains how protect mode programming works, because I got a couple of assembler books, but all of them refuse to talk about protect mode programming. WHy? BM

Share this post


Link to post
Share on other sites
Advertisement
It gets pretty indepth, so I''m going to post a link to it.

http://www.nondot.org/sabre/os/articles/ProtectedMode/

That has a good amount of articles that should cover what your looking for.

Glandalf

Share this post


Link to post
Share on other sites
The most noticable difference is the memory model - Real-mode is a p.i.t.a., protected is verra naice.

In the hay-days 386enh Win16 was the primary way to access protected mode as well as something called DOS4GW which was made by Watcom and is now discontinued IIRC.

There''s a free IDE called masm, and tutorials on how to use it (search for masm and Icezillain), which is for programming Windows in x86.

I think SAMS published a book called "Make your own 32 OS" which covered protected mode asm.


Magmai Kai Holmlor
- Not For Rent

Share this post


Link to post
Share on other sites
quote:
Original post by Magmai Kai Holmlor
I think SAMS published a book called "Make your own 32 OS" which covered protected mode asm.

That was Make your own 32-bit OS (in 24 days? ), but other than that you''re right.

Share this post


Link to post
Share on other sites

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!