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Problems with MFStartup(MF_VERSION)

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Hello, I'm trying to add audio to my game, and to load audio files I want to use the Media Foundation, however when i try to initialize it with this line:

 

MFStartup(MF_VERSION);

 

it crashes, before the program even loads with the following error:

 

"Unable to activate Windows Store App '031...'. The process started but failed with error 'The App didn't start'."

 

If I uncomment this line the game starts, but I need it to use audio, what am I doing wrong? :O

 

/Björn

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This topic is 671 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

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