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c# book recommendations

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This is a request for book recommendations for someone wanting to learn c# to program games. I was actually looking at a book on amazon and a review said not to get it and instead look for recommendations here. I know the basics like variables and loops and understand objects at a basic level.

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I just recently bought three books on c# and xna/monogame I got this one for c#  


It goes into pretty good depth for a beginner and he explains things really well.


Then for xna and monogame I got these two  


This book is a little old but it teaches you things in a really straight forward way and by the end of it you make 4 complete games. Its kind of like on the job training. 


And this one 


This one is a little more advanced. Its not 100% beginner friendly I would suggest reading the first one before this one. But this one is more up to date.


There are lots of others these are the three that I got. And using them and the internet and some very helpful people here at gamedev.net have learned alot. 

Best of luck!

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