Anyone knows how to use Physique for XSkinExp plug-in?
This is for 3D Studio Max 4.2 with Character Studio 3.2 for DirectX8.1 SDK.
Okay, here''s what I''m doing:
1) Create a model and bones
2) Apply the Physique modifier to the model
3) Use the Vertex to adjust the skin on the bones
4) Animate the bones for the animation
5) Export using the xSkinExp.dle plug-in
6) Run my application (Beep) ERROR
What am I doing wrong?
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