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L. Spiro

Vulkan Vulkan Resources

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I'm kinda excited for it, but with my limited openGL experience I'll be sticking with openGL for now. Definitely coming back to this in the future though, to learn more about those extra control goodies.

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I'm kinda excited for it, but with my limited openGL experience I'll be sticking with openGL for now. Definitely coming back to this in the future though, to learn more about those extra control goodies.

There's very little that looks anything like GL. It looks a whole lot like DX12 however.

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