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lucky6969b

How to get the total polycount in the scene from recast/detour?

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How do I get the total polycount in the scene from recast/detour?

BTW,
when I chose tiled mesh, and keep intermediate results, there is no way to show the tiles
and tile structure in the pane, but with temp obstacle, I can see the tiles laid out
but still no polys inside the tiles?
Why?

Edited by lucky6969b

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