Hi
I am new to DirectX and still learning. I am using SharpDx and DirectX11 + DirectX9.
Now i have come across two problems probably cause i am still learning. I have come across two hurdles/issues below :-
1. Render two/more texture and then updating each of the texture at different times with new texture image data. I can update a single texture via mapping a texture. I have included a potential screen dump which depicts my issues. How could this problem be resolved ?
2. I tried to render/draw text onto my render text. the text would draw if it isn't within the dimension of the texture rectangle. Why would this happen ? What could i do to overcome this issue ?
[attachment=30935:SampleWindow.jpg]
Any ideas or help be much appreciated .
If you require any more information then do let me know.