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Ryan Fleming

FMOD introduced a new sound library, FMOD.io

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Anyone interested in sound editing see this? FMOD is expanding its sound editing tools and introducing a new library integrated into Unreal, Unity, and others. 

(From Gamasutra):
 

First details of online features for FMOD Studio and launch partners revealed
 

Melbourne, Australia - Firelight Technologies announced today details of a new suite of online features for FMOD Studio. The features, collectively called FMOD.io, will launch with an innovative collection of sound effects and music designed specifically for games. The integrated service allows developers to go from having an idea to hearing it in the game within minutes, all without leaving FMOD Studio.


Firelight Technologies has partnered with leading audio producers to put together a collection of cutting edge content tailored for the unique requirements of game audio. Music will be provided by APM Music’s Quantum Tracks, a collection of thousands of loopable music clips with endless possible variations, and by Loopmasters, a leading supplier of music construction kits. Sound effects will be provided by Sound Ideas, a publisher with more than 35 years of experience, and by Soundrangers, a production house specializing in adaptive audio for games.


“We designed this feature of FMOD.io with indie developers in mind. We think indies with tight budgets and even tighter schedules will embrace FMOD.io as a source of high quality adaptive audio that not only sounds great but is ready to go.” said Raymond Biggs, Product Lead for FMOD Studio.


“It is more than just the most relevant and convenient collection of sound effects and music for game developers. It’s specifically designed to be deconstructed and remixed in FMOD Studio - the ultimate workstation for designers of adaptive audio.” said Matthew Connor, General Manager of Firelight Technologies.


Further details on the collection and other features of FMOD.io will be revealed closer to the launch. Developers, sound designers and musicians interested in learning more about FMOD.io, news on content, licensing, and beta access can register their interest at www.fmod.io.

Edited by Ryan Fleming

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