Jump to content
  • Advertisement


This topic is now archived and is closed to further replies.


hw accel math lib

This topic is 6182 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Are there any hardware accelerated math library (vectors, matrices) for use with OpenGL. Similar to D3DXMatrix/Vector routines? thanks.

Share this post

Link to post
Share on other sites
There is an optimized math library on intel's website. (Free registration required to download). It is not OpenGL specific.


You may want to check the GNU scientific library too.


Edit: oops, that's the linux math lib for intel...
The MKL is there : http://developer.intel.com/software/products/mkl/index.htm

Edited by - Fruny on November 19, 2001 5:23:43 AM

Share this post

Link to post
Share on other sites

  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!