Hey everyone,
I was just curious if anyone has any links/pdfs, info, etc. Heck, even a good book, since I can't seem to find one on DirectX 12.....and the Microsoft Online Documentation (though good and thorough) seems to be geared towards developers who are converting projects (and large ones at that...) from DX 11 to DX 12.
I am currently working my way through some of the DirectX 12 samples, and I've figured out a few things....haha, but I'm still just wanting to make a simple 2D game in DirectX 12 for Windows 10. Any help would be appreciated, and of course, if I come up with something, I will post it here as well.
My background in programming is both un-impressive and extensive. The last time I looked at Direct X, was around Direct X version 7, 8 and 9. I moved to Dark GDK for a while, then Direct X 10 and 11 sprang up. I moved to Windows 10, and all my Dark GDK projects (Dark GDK) won't compile on Visual Studio 2015. I've decided to try my hand at the latest and greatest DirectX 12 and would like to start simple and small with 2D stuff. I can also program in many languages, though I prefer C/C++ or C# (learning that one...of course, when does learning stop? haha).
All of my projects have been hobbies, and I just program for fun, however, I am getting older, and if I can actually put something interesting into production, I'll invest a little after the initial demo, and get some help to actually publish a title. Well, cheers.
Thanks,
Jeff