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Marty15

A Question

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I am new to game programming and would like to which compiler is better out of MSVC++ or Borland Builder 4.0 to make 3D games with or if it is better to find something completely different? Thank you

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It all depends on how you want to go about it but by merit of the fact that Microsoft develop DirectX and VC++, they work together quite well - and I have always found Microsoft''s documentation and samples to be more comprehensive.

Having said that - if you are looking to use a 3rd party engine, the compiler doesn''t really matter so much. It then comes down to your personal preference of IDE features etc.

There is no overall best system to use; just what you feel comfortable with, and what you can afford.

I''m sorry it''s a pretty vague answer but it is a very subjective thing. What one person thinks is best isn''t necessarily what everyone else think is best.

IMHO: I would go for MSVC++ and DirectX.

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If you plan on using the DirectX API then probably you are better using MSVC++ since they both integrate quite well together. If your using some other 3D graphics API such as OpenGL then the choice is possibly not so important.

henry

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