Jump to content
  • Advertisement
Sign in to follow this  
The Lost OST

Feedback: original track in the style of Megaman X

This topic is 860 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hi people!

I'm very much interested in your feedback on my latest project: 



I'm hoping for feedback on the music mainly, but any thoughts on the video/timing/visual & sonic dynamics would be greatly appreciated. Of course, in return, I'll check out your musical endeavours as well and give you honest and detailed feedback!

Thanks in advance,

The Lost OST

Share this post


Link to post
Share on other sites
Advertisement

Really nice work, I like it a lot. I'd like to hear a bit more of those chugging guitars which are pretty buried under the synths. Maybe just move them around in the stereo field a bit to just to get them to poke out a little. But other than that I think it's great!

Share this post


Link to post
Share on other sites

Thanks, happy to hear that! Yeah, I agree on the guitars, I couldn't get them as clear/powerful as I wanted. Playing around with their position in the stereo field some more might be a good idea, I'll see what I can do. Thanks for the feedback!

Share this post


Link to post
Share on other sites

There's a really neat blend of sounds here. I like the way the chiptunes are integrated (I guess that's the term). Basically fun stuff. SOME of the sampler sounds come across as a little shrill and piercing to me at times though (there are some sounds I would tone down).

 

I tend to like compositions where I have an easy time grabbing onto a "theme" or message of the piece, in games or otherwise, and struggled a bit with this one.

 

At any rate though it's nice background music for this kind of thing.

Share this post


Link to post
Share on other sites

Hey! Thanks for taking the time to listen to my stuff :)

I agree with the shrill-thing. In fact, I feel like the entire mix could be redone with some more focus on the impact of the low end, because the top end does shriek from time to time. I tried to emulate the classic Megaman sound by making it sound not too full sound-wise, because the classic chipset of course couldn't produce full-fledged rock music :P The result is, indeed, a bit too piercing sometimes.
As for the theme, from 00:10 onwards the first theme starts, and from 00:30 the real melody kicks in. The first theme is also accompaniment, so not a very clear melodic theme, but I feel the second theme couldn't be much more melodic :P but maybe I'm misunderstanding your comment? Thanks nevertheless!

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!