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pleaaseee help, i jus want 2 3Dobjects :(

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hi. i would like to know how to implement 2 objects in the code and showing them?. thanks in advance. Edited by - Funkodysse on November 19, 2001 11:44:03 A hello man. Edited by - Funkodysse on November 19, 2001 11:44:43 AM

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Two objects of what kind? Sprites, 3D objects, internal objects...?

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i have one 3D object here:


CUSTOMVERTEX g_Vertices[] =
{
{ 0.0f,0.0f, 0.0f,D3DCOLOR_XRGB(0,255,0) }, // x,y,z,color
{ 1.0f,0.0f, 0.0f,D3DCOLOR_XRGB(0,0,255) },
{ 1.0f,1.0f, 0.0f,0xffffffff },
{ 0.0f,1.0f, 0.0f,D3DCOLOR_XRGB(0,255,0) },
{ 0.0f,0.0f, 0.0f,D3DCOLOR_XRGB(255,0,0) },


{ 0.0f,0.0f, -1.0f,D3DCOLOR_XRGB(0,0,255) }, // x,y,z,color
{ 1.0f,0.0f, -1.0f,D3DCOLOR_XRGB(255,255,0) },
{ 1.0f,1.0f, -1.0f,D3DCOLOR_XRGB(0,255,255) },
{ 0.0f,1.0f, -1.0f,D3DCOLOR_XRGB(255,0,0) },
{ 0.0f,0.0f, -1.0f,D3DCOLOR_XRGB(255,255,0) },

};


and i would like one more..
how do i do that? and how do i implement one more in the code, with all the D3DMatrix mumbo jumbo



Edited by - Funkodysse on November 19, 2001 9:54:29 AM

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I cant be bother explaining it myself, but there is some good code for doing exactly that at http://www.drukenhyena.com hope it helps

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Have you tried reading the tutorials in the SDK yet?

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