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vc++ question about screen savers

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Not much of an openGL question.... I''m writing a project - an openGL screen saver. when I run in debug mode, it runs great! when I run thwe release file, I get a little console just before the saver runs (!?!?!?) any ideas why? I figure it has something to do with the settings in the project. thx....

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none of the above....
I use the ScreenSaverProc(...) methode. with the screensaver libraries.

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never mind... I just re-created my workspace, and it fixed itself...

thx anyway...

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