Jump to content
  • Advertisement
Sign in to follow this  
pingpongfactory

[FREE] Snake meets Asteroids, TailBomb

This topic is 999 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hi, all.

I would like to introduce you my second game "TailBomb".

 

 

Play video : 

 

 

TailBomb is inspired by a well-know old retro game "Snake". We've tried our best to show gamers the unique visual effect of continuously generated tail.

 
dT7PljH.png
 
It can be categorized as a shooter game. But unlike any other normal shooter game, we emphasized on dodging. Simple rule, you dodge
 
But that's definitely not all. We took the idea from Snake, which gets killed by its own tail, and decided to use the tail against enemies.
The use of this tail is the most important part of our game. You have to carefully maneuver so that following tail is in position right in front of enemies.
Game turned out to be a great one, better than we've first imagined! This got to be one of a kind, right?
 
wSqkJOn.gif
 
That's not all.
We added a feature called EventZone. It opens from time to time during the game.
If successfully taken over, certain powerful effect will occur, wiping out most enemies.
Great as it is, we wanted it to be challenge. To activate it, you have to stay over the zone for few seconds. It's harder than it sounds. Enemies will continuously attack you, which makes it difficult to stay in one place for long.
This EventZone definitely makes the game more fun, making it more strategic.
 
Another main feature of TailBomb is skill.
TailBomb is ready with 10 different ships. Each ship has it's own skill. We tried our best to make each unique. Some are for defense, some are for offense.
With merge system, you get to choose two. Different combination, different fun.
TailBomb does seem like a simple game, but we wanted it have many features to enjoy.
 
zb8q89q.gif
 

Share this post


Link to post
Share on other sites
Advertisement
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!