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BitMap Animation (Help needed)

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I need help with animating a .bmp (BitMap) Animation
Ive seen so many gif-makers but no really working bmp-maker and if there are some, they bug out the colors or have weak instruction nor tutorials online
So yeah, has someone an idea to help me?
If needed to know, i use the mouse and already have the sprites 

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You mean like a moving image in a web browser?

 

If so, BMP has no animation capabilities by itself https://en.wikipedia.org/wiki/BMP_file_format

You can probably fold it in a js or flash script to display several different images after each other, but some people disable scripts.

 

If you want an animated image, you must use either GIF or PNG, as far as I know.

 

 

Why do you want a BMP animation, as in, how is a GIF or PNG animation not good?

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You mean like a moving image in a web browser?

 

If so, BMP has no animation capabilities by itself https://en.wikipedia.org/wiki/BMP_file_format

You can probably fold it in a js or flash script to display several different images after each other, but some people disable scripts.

 

If you want an animated image, you must use either GIF or PNG, as far as I know.

 

 

Why do you want a BMP animation, as in, how is a GIF or PNG animation not good?

I wanna create an own animated Team FOrtress 2 spray and this game wont accept GIF-Animations but only bmp

And yes bmp has teh ability to animate since i have a bmp animation seen somewhere else alot

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And yes bmp has teh ability to animate since i have a bmp animation seen somewhere else alot

 

 

 
No it doesn't. What you saw was somebody implementing an animation using .bmp images (by playing them one at time, themselves). The .bmp file format does not have animation support built-in to its format at all.

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If you google "Team Fortress 2 animated spray tutorial" the first result is a guide in making animated sprays.
https://steamcommunity.com/sharedfiles/filedetails/?id=121269706

The workflow is: get your animation into individual image frames, save each frame as a .TGA and assemble the animated spray with VTFEdit (Valve Texture File Editor), a utility for making texture content to be used in the game.

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GIF or BMP doesnt matter, how the engine you are using renders it does. YOu can make a JPG that has 5000 images on it that will animate, assuming your engine accepts that format. What are you doing with it?

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I wanna create an own animated Team FOrtress 2 spray and this game wont accept GIF-Animations but only bmp

You might check the bmps that are already used, it will be some form of an atlased texture. Just draw some in that manner, engine will do its job.

Edited by JohnnyCode

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