AATC rewritten and updated for AS 2.31.0 !

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1 comment, last by gjl 8 years ago
Good news everyone!
AATC has been rewritten using cleaner c++ and 1400% more namespaces in order to provide better linux compatibility, a better c++ <-> angelscript interface and to reduce insanity.
The documentation has also been improved quite a bit. The github-pages documentation now has a changelog and contains old documentation for old versions.
Changelog 2.30.2 -> 2.31.0
  • Supports Angelscript 2.31.0
  • New container: deque
  • Proper cpp <-> script interoperability
  • Sort tempspec'd containers using native AS functions (including lambdas and delegates)
  • Compiles on linux (only tested with GCC)
  • Cleaner C++ code, more namespaces etc
The documentation pages for hashing and tempspecs have been improved.
A new documentation page for c++ <-> script interoperability has been created and its pretty good.
bugfixes bugfixes
The new version has taken over the master branch, the previous version for AS 2.30.2 is in a branch called legacy-as-ver-2-30-2.
The documentation for both versions is available using the new documentation version selectonator at the root of the docs.
Links:
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Nice! :D

It's great to see that the 3rd party companion libraries are being actively supported and getting updated as well.

AngelCode.com - game development and more - Reference DB - game developer references
AngelScript - free scripting library - BMFont - free bitmap font generator - Tower - free puzzle game

That's a very nice library!!

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