Jump to content
  • Advertisement
Sign in to follow this  
cebugdev

Unity resources, books, links for cross platform development

This topic is 910 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

hi all,

 

first of all, i am a desktop game developer that write games, engines, frameworks/lib in DX or OGL but in desktop, 

as of the moment, i wrote games in 2D for cross platform using HTML5/js and compiled or wrapped using intel xdk or cordova.

For 3D demos, i use unity for quick prototyping...

needless to say, my experience in mobile development is not that huge comparing to Desktop and graphics,

specially writing apps for Apple based devices including OSX. I have tried writing OGL ES in native Android (NDK) but i have no idea how stuff works in iOS or even in OSX, i am planning to buy Mac mini just for experiment.

 

 

Is there any books (or groups of books), links, resources, tutorial that i need to study so i can write my own cross platform 3D engine library

that can be use or compiled to iOS and android? or between OSX and desktop? 

 

this is just for study purposes,.. more like, for self advancement as right now im settling for Unity (for cross platform 3D) and my 2D engine i wrote for 2D games. but i stil have my DX based framework for my desktops though.

 

I just want to experiment stuff.. you know, geeks will be geeks :)

Share this post


Link to post
Share on other sites
Advertisement
You implement everything twice. Cross platform libraries are libraries developed for multiple systems where the maintainers implement the interfaces on each system and ensue they operate consistently between the two.

If you are to write a cross platform library you need to first have the skills to implement the library on each of those platforms.

You might start by downloading one of the many existing cross platform libraries, such as cocos2d-x, and see how they did things.

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!