• Advertisement
Sign in to follow this  

Nightvale, 2D metroidvania RPG

This topic is 752 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hi,
 
I would like to share my metroidvania project here. I am inspired with classic, NES and SNES. And my vision is to keep this "classic" feel. I'm not trying to make this a major breaktrough in the gaming industry. Castlevania is my biggest inspiration for this title and it's very obvious, I am a huge fan of metroidvanias myself. This is early alpha trailer, so there are currently no plans for demo.
 
"They're the kind of people who visit the city, ask for a load of cash, finish the job, and then vanish into the shithole they came from. A few times, some of these hero wannabes took the money and made a run for it. While the creature they were supposed to slay was still feeding on innocent children."
 
"The Calamity is a strange phenomenon that occurs every 113 years. On the day of the Calamity, the sun shall not rise. It is as if a bloody moon stops time and waits until the last breath of humanity."
 
Platform : MS windows
 
You can see game on IndieDB http://www.indiedb.com/games/nightvale
 
Trailer:
[video=youtube;croFl_wael0]https:
[/video]
 
I will also add brief description, The game In a nutshell :
- Free roaming, classic level up system
- Swappable Sub-Weapons 
- Relics & Powerups 
- Gemstones (enhances sword)
- Consumable Items 
- Hand crafted pixelart graphic (16:9 screen ratio) 
- Hidden secret areas and treasures 
- Rogue-like elements (Challenge rooms)
 
 

 

Edited by Nightale

Share this post


Link to post
Share on other sites
Advertisement
Sign in to follow this  

  • Advertisement