Hi all,
Today I occured quite interesting problem and I really do not know why it is like this. So I though maybe any of you will have an answer to this problem.
The problem:
In my engine I have renderer.dll that deals with all rendering.
The .exe file manages windows and creates OpenGL rendering context.
If I try to initialize glew in .exe file. My .dll renderer can not use any opengl code because for some reasons it's not getting those extensions that were loaded successfully in .exe application.
If I load extension in renderer.dll, everything then works fine.
Any ideas why it is like this?
Thanks.