Hi,
I was wondering if I was the only one getting spammed with this message :
D3D12 ERROR: ID3D12CommandAllocator::Reset: A command allocator is being reset before previous executions associated with the allocator have completed.
I am only running the basic HelloWorld sample from microsoft. I also get awful crashes (full fatal reboot your PC types) when using the graphics debugger.
I have a nVidia mobile adapter (970m) & note that none of that is happening if I use Intel integrated GPU.