Jump to content
  • Advertisement
Sign in to follow this  
Josheir

Typing skills

This topic is 829 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Here's an interesting question:  What is the speed and accuracy requirement of typing for a C++ game progarmmer at a junior/entry level position and beyond. 

 

Thank you,

 

Josheir

Share this post


Link to post
Share on other sites
Advertisement

My typing speed (and I am slow) never interferes with my programming, since typing speed is not really a gating factor. I spend far more time thinking about the problem, designing some new system, or debugging in IDE.

Share this post


Link to post
Share on other sites

You don't need to be able to type to program.  You can make do with hovering a single digit over the keyboard until you find the character you want and then mashing it.

 

Also even those can touch type do not usually find themselves in a flow where they can touch type a constant stream of stuff onto the screen.   The main reason is day to day programming tasks generally involve finding the correct file scrolling to a specific line in that file and then changing maybe one or two characters.  Even when working on brand new classes most programmers I work with have IDEs where they can just type a couple of characters and it will generate the class structure for them.

 

Sure you may find yourself having to write reports or respond to emails or write documentation and in these cases touch typing would help but, you can still get by even if you just finger mash the keyboard.   I even have business managers who's sole job is typing documentation day in day out who cannot touch type but, they still get the job done.

Share this post


Link to post
Share on other sites

I agree with all above posts in general that "Programming is predominately about thinking. Words-per-minute is not a problem"

 

In addition to that, developing skills to write reusable functions, well structured code and algorithms, loops at the right time and classes whose objects' use make the code more efficient and smarter, will save you lots of typing so you won't have to think of typing speed/skills anymore. Rather it should be about quality of the thought process in solving problems and developing your project. 

Share this post


Link to post
Share on other sites

Before learning to program, I spent two weeks practicing touch typing every day (and got up to around ~70wpm). The long term time savings of those two weeks of practice have been immense. Not necessary, but a very useful skill.

Edited by Mats1

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!