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Blender Vehicle Physics System | Arcady Version

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Hello! Last months I've been actively working on a vehicle physics system and I've approached something already. Here is what I've got!smile.gif

"Arcady Version"



Coming soon...

Coming soon...

An approximated vehicle physics system for use in any game which needs a car. It contains accuracy level of something like Need for Speed games in 2000-2010 period. It isn't difficult to setup and doesn't eat too much computing resources.

I hope you like it!smile.gif

Huge thanks to M?rti?š Up?tis for big bounty in this project.
Also thanks to:
sdfgeoff for helping me in the roots of project few months ago.
Edy for helping with project aswell.

Edited by adriansnetlis

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