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Blender Vehicle Physics System | Arcady Version

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Hello! Last months I've been actively working on a vehicle physics system and I've approached something already. Here is what I've got!smile.gif

"Arcady Version"

[video]https:

[/video]

[Download]
Coming soon...

[Tutorials]
Coming soon...

[Description]
An approximated vehicle physics system for use in any game which needs a car. It contains accuracy level of something like Need for Speed games in 2000-2010 period. It isn't difficult to setup and doesn't eat too much computing resources.


I hope you like it!smile.gif

Huge thanks to M?rti?š Up?tis for big bounty in this project.
Also thanks to:
sdfgeoff for helping me in the roots of project few months ago.
Edy for helping with project aswell.

Edited by adriansnetlis

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