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Flashing Cursor Bug

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I am having a problem with a game I am writing in DirectX. I am using a window, not full screen, with the regular cursor. Every 15 ms I blit a new scene. On some computers, the mouse will flash wildly while over the game window. Does anybody know why this is, or better yet, a fix? Thank you! Michael Schmitz

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Guest Anonymous Poster
This probably isn''t what you''re looking for but: ShowCursor(false); to disable display of the mouse, you can try to make your own cursor, (I recommend getting data from the mouse from directinput) and if you''re using direct draw, make a surface that will display the cursor

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