I'm currently developing terrain display engine in Sharpdx To display my data, I use triangle and linestrip for quad like wireframe display
But currently having issue on big data for wireframe mode, some flickering effect occurs when moving camera. From most point of view (see attached files)
It's not A z-fighting case, cause I have the same issue if rendering wire mode alone or with huge Z offset
What can be the reason of this kind of behavior?