Sign in to follow this  
ForkyTheEditor

Space Shooter Enemies

Recommended Posts

Hey everyone!

 

I'm currently working on a Darius Gaiden type space shooter, and I'm having some problems with the enemy AI (sort of AI, I guess). I want to make enemies move in all sorts of patterns (like so https://www.youtube.com/watch?v=Sw6BWnBuJ4c) and come in in waves. I have some ideas that include using animations to move them; using the NavMesh and letting the enemies find their path through some empty game objects; using some asset called "ITween". There are more types of enemies and each has their own pattern, maybe even more patterns. They are not reacting to the player's action (no dodging etc.), they just follow their paths. 

 

Thank you very much and have a nice day!

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this