A good rule of thumb is to solve any problem with the least-powerful tool it can be (reasonably) solved with. Try not to think of that in a negative light -- by using the least-powerful tool, what we really mean is the one with the least unnecessary dangers attached.
There are a few general power-progressions you should try to observe:
- Prefer composition over inheritance -- that is, use inheritance only when it supports precisely the relationship semantics you want, not for reasons of convenience.
- Prefer interfaces (interface/implements, pure-virtual classes) over inheriting concrete classes (extends, "plain" inheritance).
- Prefer non-member, non-friend functions over member functions, prefer member functions over non-member friend functions, prefer friend functions over friend classes, in C++.
- Know the differences between private, protected, and public inheritance in C++, and use the appropriate one.
- Keep things in the smallest reasonable scope.
Those are just a few examples. Being a good engineer doesn't mean being the one who smuggly wields tools of great power, confident you'll not fuck up; Its great when one can do that when they have no other reasonable choice--and you'll still fuck up--but a trait of a good engineers is that they seek out the solutions which are exposed to the minimum set of potential hazards while meeting requirements of (in mungable order) safety, performance, maintainability, usability, and ease of engineering.
Language features are not inherently evil (not even goto), but they are sometimes misapplied and the more commonly misapplied they are, or the worse the repercussions are, the worse their reputation becomes. Sometimes this is exacerbated by the way that languages are taught, as is the case with how inheritance has come to have such a poor reputation. Sometimes its exacerbated by the mistranslation of programming skills from one language to another; in general, a Java programmer (or C# programmer to a somewhat lesser degree) will *way* abuse inheritance if tasked to write C++ (and they'll probably leak memory like a sieve too :) ).
TL;DR; Know thy tools, and program.