Hi everyone!
I have just done learning libgdx framework(java) and Box2d Physic Engine. Now I am learning GdxAI(Artificial Intelligence).
I have created two object (enemy and user body). Enemy body is use steering behavior which is arrive. User body is use it own input processor given by end-user. So when enemy body arrive the user body, then collision happens and it seems as shooting. But enemy body shoots continuously user body. I just want to declare a flee algorithm to do defense when gets more damage and again attack when it gets enough distance.
I thought path finder may help me but it not sure. So what do you suggest for my game ? Which path I have to follow ?